BioShock

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BioShock2007 nî chhut-phín ê tiān-chú iû-hì, lūi-hêng sī FPS/RPG ê saⁿ-lām, lōe-iông sī koan-hē khong-sióng ê 1960 nî-tāi hái-té siâⁿ-chhī Rapture ê kho-ha̍k siáu-soat goân-sò͘ kò͘-sū.[1]

Gē-su̍t iūⁿ-sek[siu-kái | kái goân-sú-bé]

Pún gém te̍k-pia̍t tiōng Art Déco hong-keh ê bí-si̍t siat-keh, kiam thàu lām chi̍t kóa bī-lâi-sek sêng-hun.[1]

Bioshock tùi Ayn Rand ê chok-phín Atlas Shrugged chioh ji̍p khài-liām lâi chè-chō sióng-siōng ê sè-kài.[2]

Sòa-chiap chok-phín[siu-kái | kái goân-sú-bé]

Chham-chiàu[siu-kái | kái goân-sú-bé]

Su-chì[siu-kái | kái goân-sú-bé]

  • Feige, Daniel Martin (2012). "Computer Games as Works of Art". Computer Games and New Media Cultures. ISBN 978-94-007-2777-9. 
  • Rose, Jason. "The Value of Art in BioShock: Ayn Rand, Emotion, and Choice". Chū Luke Cuddy. BioShock and Philosophy: Irrational Game, Rational Book. John Wiley & Sons, Inc. ISBN 9781118915868. 

Chù-kha[siu-kái | kái goân-sú-bé]